ExciteMike

Rules Game Design

Going for something really simple with the first prototype.

Begin with a sample, working rule. How about

  • (Triangles) (Within 100 pixels of Stylus) (Move Toward Stylus)

menus

  • Edit Subject
    • Change Subject
      • (List of available subjects)
    • Add Noun modifier
      • (List of available modifiers)
    • Edit Noun Modifier
      • (list of current modifiers)
        • (modifier-specific)
    • Delete Noun Modifier
      • (list of current modifiers)
  • Edit Verb
    • Change Verb
    • Add Verb Modifier
    • Edit Verb Modifier
    • Delete Verb Modifier
      • (list of current modifiers)
  • Edit Object (some verbs may not have one)
    • Add Noun modifier
      • (List of available modifiers)
    • Edit Noun Modifier
      • (list of current modifiers)
        • (modifier-specific)
    • Delete Noun Modifier
      • (list of current modifiers)

vocabulary

Nouns

  • Circle
  • Square
  • Triangle
  • Stylus (object only)

Noun modifiers

  • Within <threshold distance> of <Entity>
  • Nearest to <Entity>

Verbs

  • Move <Direction>
  • Move Toward <Entity> <rate(optional)>

Verb modifiers

  • Every <n> milliseconds
  • If <button> is <up/down>